At GeForce LAN 6, DICE's senior software architect Johan Andersson gave a fantastic talk about the technical aspects of the graphics renderer in DICE's Frostbite 2 engine, which is the engine being used to power the recently launched Battlefield 3. Short of a GDC session it's one of the most comprehensive graphics tech talks we've seen in recent years, and definitely one of the most accessible. While the talk was public, the official recording of it was withheld until today to promote the release of Battlefield 3.

It has since been posted in 5 parts on YouTube, each covering a different aspect of the engine: objects, lighting, effects, terrain, and post-processing. If you have an hour and an interest in game engines I'd highly recommend taking the time to watch all 5 parts - it's an extremely enlightening view on how Frostbite 2 works, and a good insight into how similar DX10+ engines will be built in the future.

Frostbite 2 Graphics Tech Talk Part 1: Intro & Objects

Frostbite 2 Graphics Tech Talk Part 2: Lighting

Frostbite 2 Graphics Tech Talk Part 3: Effects

Frostbite 2 Graphics Tech Talk Part 4: Terrain

Frostbite 2 Graphics Tech Talk Part 5: Post-Processing & Conclusion

 

Comments Locked

7 Comments

View All Comments

  • Klinky1984 - Tuesday, October 25, 2011 - link

    Just a heads up the labels for the videos aren't exactly accurate as the videos aren't split in the same way as the slide he shows at the beginning of the intro. Not that it's really a big deal ;).
    Here are the proper labels if you want to copy & paste.

    Frostbite 2 Graphics Tech Talk Part 1: Intro & Objects
    Frostbite 2 Graphics Tech Talk Part 2: Lighting
    Frostbite 2 Graphics Tech Talk Part 3: Effects & Terrain
    Frostbite 2 Graphics Tech Talk Part 4: Post-Processing
    Frostbite 2 Graphics Tech Talk Part 5: Performance & Conclusion
  • Anonymous Blowhard - Tuesday, October 25, 2011 - link

    > Similar visuals to consoles, lots of stuff disabled
    > Still contains the essential visuals to not be unfair in MP

    It's a great day to be a member of the Glorious PC Gaming Master Race. ;)
  • mckirkus - Wednesday, October 26, 2011 - link

    It sounds like we're going to see a bunch of devs getting their hands dirty building engines for PC games to prepare for the next gen of consoles. After almost 4 years of not much progress we might just be witnessing the dawn of a new era.
  • chapel976 - Wednesday, October 26, 2011 - link

    http://forums.nvidia.com/index.php?showtopic=21367...

    tons of guys seeing massive choppiness and stuttering with the new 285 drivers.
    People are seeing good performance with the 275 and 280 drivers, but are getting lock ups

    Nvidia hasn't responded at all.
  • rddtretff - Friday, October 28, 2011 - link

    Portez le gramme pour entrer avec succès dans le marché chinois, avec la montée de la classe moyenne chinoise pas sans rapport attachez,nike air max 2009 l'ouest de la classe moyenne' tourner et poursuivre la vie personnelle est exactement la place que porte le gramme et peut les satisfaire. L'apparence américaine en avant à marché chinois déjà longtemps.Dès 19 siècles, nike tn requin ils vendent l'opium vers le Chinois pour échanger le thé et épice.Avec le développement violent rapide de l'économie chinoise, nike air max 2009 la Chine est devenue pour avoir la possibilité
    http://www.okeytn.com
  • chomlee - Friday, October 28, 2011 - link

    Am I the only one that notices that it appears that Nvidia and AMD are price fixing again? I just recently installed BF3 on my machine and noticed that the graphics where good but a little choppy. I currently have the ATI 4850 (512 MB). I purchased this card over 2 years ago for about $125 with rebates. For the first time in a while, I went online to shop for a new card. Typically after a year or so, the card I currently own is about half of what it used to be. From what I have been reading my 4850 is the same as the 5770 which is the same as the 6750 which is basically goes for the same price that I paid over 2 years ago.

    They keep changing the model numbers so people cant easily compare, but if you look at the performace per dollar, it hasn't changed in 2 years. Does anyone know what the hell is going on???? I was hoping I could get a card with at least a 2x performance jump for around $100 but it would be more like $200.
  • Zoomer - Monday, December 5, 2011 - link

    5770: DX11 happened.
    6770: TSMC happened.

Log in

Don't have an account? Sign up now