CPU Performance, Short Form

For our motherboard reviews, we use our short form testing method. These tests usually focus on if a motherboard is using MultiCore Turbo (the feature used to have maximum turbo on at all times, giving a frequency advantage), or if there are slight gains to be had from tweaking the firmware. We put the memory settings at the CPU manufacturers suggested frequency, making it very easy to see which motherboards have MCT enabled by default.

For X570 we are running using Windows 10 64-bit with the 1903 update as per our Ryzen 3000 CPU review.

Rendering - Blender 2.7b: 3D Creation Suite - link

A high profile rendering tool, Blender is open-source allowing for massive amounts of configurability, and is used by a number of high-profile animation studios worldwide. The organization recently released a Blender benchmark package, a couple of weeks after we had narrowed our Blender test for our new suite, however their test can take over an hour. For our results, we run one of the sub-tests in that suite through the command line - a standard ‘bmw27’ scene in CPU only mode, and measure the time to complete the render.

Rendering: Blender 2.79b

Streaming and Archival Video Transcoding - Handbrake 1.1.0

A popular open source tool, Handbrake is the anything-to-anything video conversion software that a number of people use as a reference point. The danger is always on version numbers and optimization, for example the latest versions of the software can take advantage of AVX-512 and OpenCL to accelerate certain types of transcoding and algorithms. The version we use here is a pure CPU play, with common transcoding variations.

We have split Handbrake up into several tests, using a Logitech C920 1080p60 native webcam recording (essentially a streamer recording), and convert them into two types of streaming formats and one for archival. The output settings used are:

  • 720p60 at 6000 kbps constant bit rate, fast setting, high profile
  • 1080p60 at 3500 kbps constant bit rate, faster setting, main profile
  • 1080p60 HEVC at 3500 kbps variable bit rate, fast setting, main profile

Handbrake 1.1.0 - 720p60 x264 6000 kbps FastHandbrake 1.1.0 - 1080p60 x264 3500 kbps FasterHandbrake 1.1.0 - 1080p60 HEVC 3500 kbps Fast

Rendering – POV-Ray 3.7.1: Ray Tracing - link

The Persistence of Vision Ray Tracer, or POV-Ray, is a freeware package for as the name suggests, ray tracing. It is a pure renderer, rather than modeling software, but the latest beta version contains a handy benchmark for stressing all processing threads on a platform. We have been using this test in motherboard reviews to test memory stability at various CPU speeds to good effect – if it passes the test, the IMC in the CPU is stable for a given CPU speed. As a CPU test, it runs for approximately 1-2 minutes on high-end platforms.

Rendering: POV-Ray 3.7.1 Benchmark

Compression – WinRAR 5.60b3: link

Our WinRAR test from 2013 is updated to the latest version of WinRAR at the start of 2014. We compress a set of 2867 files across 320 folders totaling 1.52 GB in size – 95% of these files are small typical website files, and the rest (90% of the size) are small 30-second 720p videos.

Encoding: WinRAR 5.60b3

Synthetic – 7-Zip v1805: link

Out of our compression/decompression tool tests, 7-zip is the most requested and comes with a built-in benchmark. For our test suite, we’ve pulled the latest version of the software and we run the benchmark from the command line, reporting the compression, decompression, and a combined score.

It is noted in this benchmark that the latest multi-die processors have very bi-modal performance between compression and decompression, performing well in one and badly in the other. There are also discussions around how the Windows Scheduler is implementing every thread. As we get more results, it will be interesting to see how this plays out.

Encoding: 7-Zip 1805 CompressionEncoding: 7-Zip 1805 DecompressionEncoding: 7-Zip 1805 Combined

Point Calculations – 3D Movement Algorithm Test: link

3DPM is a self-penned benchmark, taking basic 3D movement algorithms used in Brownian Motion simulations and testing them for speed. High floating point performance, MHz, and IPC win in the single thread version, whereas the multithread version has to handle the threads and loves more cores. For a brief explanation of the platform agnostic coding behind this benchmark, see my forum post here.

System: 3D Particle Movement v2.1

Neuron Simulation - DigiCortex v1.20: link

The newest benchmark in our suite is DigiCortex, a simulation of biologically plausible neural network circuits, and simulates activity of neurons and synapses. DigiCortex relies heavily on a mix of DRAM speed and computational throughput, indicating that systems which apply memory profiles properly should benefit and those that play fast and loose with overclocking settings might get some extra speed up. Results are taken during the steady-state period in a 32k neuron simulation and represented as a function of the ability to simulate in real time (1.000x equals real-time).

System: DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

System Performance Gaming Performance
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  • SSTANIC - Thursday, March 19, 2020 - link

    for X670 GIGABYTE could do: 1. lose all video out 2. double USB inputs 3. double fan connectors 4. real fins on VRMs 5. keep the price because noone will buy this for 300$ and maybe 6. who needs WIFI really? 7. another LAN port
  • danturbo316 - Friday, March 20, 2020 - link

    The video out will be worth it with next gen apus, but right now I agree that it's a waste as the 3400g is a weakling
  • eek2121 - Friday, March 20, 2020 - link

    Just because you don’t have a use case for it doesn’t mean others don’t. ITX is a relatively popular form factor. Not everyone is a gamer, and of those who are, some want to use GPU passthrough for gaming on Linux and other virtualization scenarios.

    Check out cases like the DanPC case or the louqe ghost s1.
  • jospoortvliet - Sunday, March 22, 2020 - link

    I get that but if you want to run a cheap APU why on earth would you buy a x570 motherboard??? I understand using one video out just in case but 3 does seem like a waste for a high en board that people most likely will use with a high end cpu and GPU...
  • spikebike - Thursday, March 19, 2020 - link

    Yes another motherboard with a fan. Testing on similar motherboards show there's not much heat to dissipate. Why is there only one very expensive motherboard without a fan? I'm hoping B550 motherboards fix this.
  • Marlin1975 - Thursday, March 19, 2020 - link

    The B550 boards will not need a fan as they do not support PCIe 4.0 on the B550 chipset.

    The B550 looks like it will support PCIe 4.0 from the CPU to video card and M.2 port. But that is all.
  • InTheMidstOfTheInBeforeCrowd - Friday, March 20, 2020 - link

    No. It has to be more. Like the chipset offering PCIe 3.0 lanes. Just the requirement of the motherboard having PCIe 4.0 slots tied to the CPU is not enough. AMD could have done that with the B450 months ago(!) with little hassle. Basically the B550A play.

    If after so many months, AMD would release a B550 that is merely a rebranded B450 with the added requirement that motherboard manufacturers support the PCIe 4.0 lanes of the CPU (basically the same as the B550A rebrand), then AMD is basically presenting itself to the world as an incompetent and inept clown posse. I don't think they are that dumb, though...
  • a5cent - Friday, March 20, 2020 - link

    Ehm... Wat? B550 will not support PCIe 4.0, but that doesn't mean it's just a rebranding of B450!

    B450 is PCIe 2.0, not PCIe 3.0. Just supporting PCIe 3.0 is already a huge upgrade in itself. More importantly, B450 has a ridiculously low number of PCIe lanes, forcing motherboard makers to jump through all sorts of performance reducing hoops if they want to support even just a second M.2 drive. B550 is expected to support the same number of lanes as X570, so that too is a very significant upgrade. Lastly, not requiring the chipset to be actively cooled is also an improvement. Sacrificing PCIe 4.0 in order to ditch the fan is a very reasonable trade-off to make, as almost nobody will notice the difference between PCIe 4.0 and 3.0 coming off the chipset anyway.

    B450 was hopelessly outdated last year already. It is a bargain bin chipset, as it was itself a rebranding of B350. B550 is not like that at all.
  • InTheMidstOfTheInBeforeCrowd - Friday, March 20, 2020 - link

    Erm ... i never said that B550 will be a rebranded B450. I was saying "If...", addressing the implication made in the comment above mine that B550 will only bring support for the CPU PCIe 4.0 lanes to the table (which essentially is the same as implying that B550 would be merely a rebrand of B450)
  • a5cent - Friday, March 20, 2020 - link

    Yeah, sorry, I misread your comment. The comment you responded to is so ridiculous that it didn't register in my brain the way it was written.

    It seems a lot of people here don't understand that the CHIPSET is a separate thing that has no bearing on the PCIe lanes coming off the CPU. The traces between the CPU and the GPU on B450 motherboards were simply never validated for PCIe 4.0 (resistance, signal reflections, etc), so they deactivated PCIe 4.0 in firmware to protect the motherboard manufacturers from warranty claims. I guess some people's imaginations associated that downgrade to the chipset, which really has nothing to do with it.

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