CPU Performance, Short Form

For our motherboard reviews, we use our short form testing method. These tests usually focus on if a motherboard is using MultiCore Turbo (the feature used to have maximum turbo on at all times, giving a frequency advantage), or if there are slight gains to be had from tweaking the firmware. We put the memory settings at the CPU manufacturers suggested frequency, making it very easy to see which motherboards have MCT enabled by default.

For X570 we are running using Windows 10 64-bit with the 1903 update as per our Ryzen 3000 CPU review.

Rendering - Blender 2.7b: 3D Creation Suite - link

A high profile rendering tool, Blender is open-source allowing for massive amounts of configurability, and is used by a number of high-profile animation studios worldwide. The organization recently released a Blender benchmark package, a couple of weeks after we had narrowed our Blender test for our new suite, however their test can take over an hour. For our results, we run one of the sub-tests in that suite through the command line - a standard ‘bmw27’ scene in CPU only mode, and measure the time to complete the render.

Rendering: Blender 2.79b

Streaming and Archival Video Transcoding - Handbrake 1.1.0

A popular open source tool, Handbrake is the anything-to-anything video conversion software that a number of people use as a reference point. The danger is always on version numbers and optimization, for example the latest versions of the software can take advantage of AVX-512 and OpenCL to accelerate certain types of transcoding and algorithms. The version we use here is a pure CPU play, with common transcoding variations.

We have split Handbrake up into several tests, using a Logitech C920 1080p60 native webcam recording (essentially a streamer recording), and convert them into two types of streaming formats and one for archival. The output settings used are:

  • 720p60 at 6000 kbps constant bit rate, fast setting, high profile
  • 1080p60 at 3500 kbps constant bit rate, faster setting, main profile
  • 1080p60 HEVC at 3500 kbps variable bit rate, fast setting, main profile

Handbrake 1.1.0 - 720p60 x264 6000 kbps FastHandbrake 1.1.0 - 1080p60 x264 3500 kbps FasterHandbrake 1.1.0 - 1080p60 HEVC 3500 kbps Fast

Rendering – POV-Ray 3.7.1: Ray Tracing - link

The Persistence of Vision Ray Tracer, or POV-Ray, is a freeware package for as the name suggests, ray tracing. It is a pure renderer, rather than modeling software, but the latest beta version contains a handy benchmark for stressing all processing threads on a platform. We have been using this test in motherboard reviews to test memory stability at various CPU speeds to good effect – if it passes the test, the IMC in the CPU is stable for a given CPU speed. As a CPU test, it runs for approximately 1-2 minutes on high-end platforms.

Rendering: POV-Ray 3.7.1 Benchmark

Compression – WinRAR 5.60b3: link

Our WinRAR test from 2013 is updated to the latest version of WinRAR at the start of 2014. We compress a set of 2867 files across 320 folders totaling 1.52 GB in size – 95% of these files are small typical website files, and the rest (90% of the size) are small 30-second 720p videos.

Encoding: WinRAR 5.60b3

Synthetic – 7-Zip v1805: link

Out of our compression/decompression tool tests, 7-zip is the most requested and comes with a built-in benchmark. For our test suite, we’ve pulled the latest version of the software and we run the benchmark from the command line, reporting the compression, decompression, and a combined score.

It is noted in this benchmark that the latest multi-die processors have very bi-modal performance between compression and decompression, performing well in one and badly in the other. There are also discussions around how the Windows Scheduler is implementing every thread. As we get more results, it will be interesting to see how this plays out.

Encoding: 7-Zip 1805 Combined

Point Calculations – 3D Movement Algorithm Test: link

3DPM is a self-penned benchmark, taking basic 3D movement algorithms used in Brownian Motion simulations and testing them for speed. High floating point performance, MHz, and IPC win in the single thread version, whereas the multithread version has to handle the threads and loves more cores. For a brief explanation of the platform agnostic coding behind this benchmark, see my forum post here.

System: 3D Particle Movement v2.1

Neuron Simulation - DigiCortex v1.20: link

The newest benchmark in our suite is DigiCortex, a simulation of biologically plausible neural network circuits, and simulates activity of neurons and synapses. DigiCortex relies heavily on a mix of DRAM speed and computational throughput, indicating that systems which apply memory profiles properly should benefit and those that play fast and loose with overclocking settings might get some extra speed up. Results are taken during the steady-state period in a 32k neuron simulation and represented as a function of the ability to simulate in real time (1.000x equals real-time).

System: DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

System Performance Gaming Performance
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  • Hul8 - Wednesday, August 14, 2019 - link

    APUs (at least 1000 and 2000 series) don't have ECC capability.
  • Hul8 - Wednesday, August 14, 2019 - link

    This is provably due to them being separate designs from the modular one of mainstream Ryzen/Threadripper/EPYC; The modular chips *had* to have ECC built in them to support it on EPYC, but AMD has very little reason to dedicate any die area or design resources to it on APUs.
  • Zan Lynx - Friday, August 16, 2019 - link

    The APUs don't have ECC support because the Vega does not support it. Since there's a unified memory system, half and half wouldn't work.
  • GreenReaper - Tuesday, August 13, 2019 - link

    They support it, but without motherboard support for reporting of status and error handling, it's hard to have any confidence over whether it's actually working.
  • StoltHD - Friday, July 10, 2020 - link

    You need to use unbuffered ecc, not registered ecc, so you need to seach a little to get the right sticks, but I run 64GB ECC 2666Mhz at 3000Mhz with my 3900X at 4100Mhz (max speed all core I have managed with stock cooler are 4300Mhz all core and 3000Mhz on ram (no cooling on the ram)
  • CityZ - Tuesday, August 13, 2019 - link

    How well will the x8 slot from the chipset work if the chipset itself has only a x4 connection to the CPU and memory?
  • tristank - Tuesday, August 20, 2019 - link

    Thats exactly the same question I asked myself.
  • StoltHD - Friday, July 10, 2020 - link

    For most calculations and "just for display output" it works welll, but it does not work that good if you have work that need high speed between cpu-gpu ...

    So for a high perfomance storage WS it can work well, since you can add a Hyper M.2 to the first PCI-E slot for full 16x PCI-E v.4 speed using 4x PCI-E V4 NVME SSD's, but then you can not utilize the second x16 slot ...

    If you need 2x or more full 16x PCI-E speed, you need to go Epyc ...
  • croc - Wednesday, August 14, 2019 - link

    I cannot consider any amd x570 MB a WS class MB when it is limited to four DIMMs... The lack of 10GBs network interface has been mentioned. Haven't seen anyone mention the lack of a fourth PCIe x 16 slot or the paucity of of x 4 slots. The only thing that is workstation class on this motherboard (or, indeed across the entire x570 range) is the price. Intel server boards (Tyan, Supermicro) offer much more for similar price. CF Supermicro x11dai-n @587 USD from Amazon...
  • StoltHD - Friday, July 10, 2020 - link

    Add the price of the Xeon CPU ...
    If you go that way you can get a 2x Epyc system for near half the price of a 2x xeon system ,,,

    There are epyc motherboards out now with ALL (7-slots) pci-e x16 v.4 ...
    (Asrock ROMED8-2T)

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